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NBA 2K24
2k24 Auto Green v1.4
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2k24 Auto Green v1.4
Script City
NBA 2k26
2k26 AI
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2k26 AI
Avenged
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2k26 Auto Green V2
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2k26 Auto Green V2
BoostSquad
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2k26 Lag Switch
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2k26 Lag Switch
Secret of Scripts
Call of Duty: Black Ops 7
Panda Aim V8 Beta
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Panda Aim V8 Beta
Lethal Panda
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Valor V3
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Valor V3
Ozark Scripts
NBA 2K24
2k24 Auto Green v1.4
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2k24 Auto Green v1.4
Script City
NBA 2k26
2k26 AI
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2k26 AI
Avenged
NBA 2k26
2k26 Auto Green V2
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2k26 Auto Green V2
BoostSquad
NBA 2k26
2k26 Lag Switch
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2k26 Lag Switch
Secret of Scripts
NBA 2k26
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Apex Legends
Predator S24

Script details
S24 UPDATES:
- Game rumble will now be OFF by default. As soon as it detects vibration in-game, it will automatically switch to ON.
- AI Weapons Normal mode has been changed and will now work perfectly on Xbox as well.
- Default SMG will now also work automatically on Xbox (when using Default, it automatically detects whether you're using an SMG or an AR).
- Enabling Detect Weapons on Xbox will only recognize the L-STAR.
- With the 2 Touch mod, when changing optic, barrel, or weapon, the text on the display enlarges for a few seconds.
- Detect Weapons and AI Weapons have been greatly improved and will now always recognize weapons correctly.
- Armor Swap has been sped up and is much more reliable (moving the analog sticks will no longer cause mistakes).
- Armor Box will now only work if you open the death box while pressing the ping button.
- Jump Zipline mod improved and made faster.
- Anti-recoil improved for ALL weapons.
- Spam Jump sped up.
- Mantle Jump improved.
- In the Edit Vert, Edit Horiz, Edit Resp, and Edit Hyp mods, you can now aim and shoot to test weapons.
- Holster Mode: the Zen will now show on the display whether the weapon is holstered while sprinting or not.
- The display will now confuse primary and secondary weapons less often.
- The script now runs at 8 ms instead of 10 ms (Game Rumble ON).
Bug fixes:
- 2 Touch will no longer activate mods when pressing Down or Left.
- Fixed 2 Touch not working.
- Wall Jump will no longer make you jump while shooting in hipfire.
- Nemesis Charged, CAR, Alternator, and Spitfire were not recognized by Detect Weapons and AI Weapons — fixed.
- Weapons with Rapid Fire would stop shooting — fixed.











