28th july — ai scripter apex legends update!
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NBA 2K24
2k24 Auto Green v1.4
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2k24 Auto Green v1.4
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3 PEAT
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Abu Shadad Battlefield 6
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Abu Shadad Battlefield 6
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Abu Zahraa Overwatch 2
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Abu Zahraa Overwatch 2
Abu Zahraa
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I Pull Reds V4
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I Pull Reds V4
I Pull Reds
Rust
Roey's Nightmare
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Roey's Nightmare
CZScripts
NBA 2K24
2k24 Auto Green v1.4
ultimate

2k24 Auto Green v1.4
Script City
NBA 2K25
3 PEAT
ultimate

3 PEAT
Unknown
Battlefield 6
Abu Shadad Battlefield 6
ultimate

Abu Shadad Battlefield 6
Astro Zen
Overwatch 2
Abu Zahraa Overwatch 2
ultimate

Abu Zahraa Overwatch 2
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NBA 2k26
Abyss Small Guard
ultimate

Abyss Small Guard
Crime Scripts
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Features
guides
This script includes an instruction guide
Mod Menu
This Script comes with a customizable Mod Menu
Recommended by us
We personally recommend this script!
Guides
RECOIL MENU SYSTEM:
- Enter Menu = L2/LT + OPTIONS/MENU
- Switch To Values + Times = CROSS/A
- Return To Weapon Select = CIRCLE/B
- Exit AR Menu = TRIANGLE/Y
- Next Weapon or Time/Value = RIGHT
- Previous Weapon or Time/Value = LEFT
- Adjust Time/Value + = UP
- Adjust Time/Value - = DOWN
WEAPON ONE + TWO WILL AUTO SAVE ONLY DUE TO SIZE ISSUES
MOD TOGGLES:
- Rapid Fire = L2/LT + UP (Fire Activates Combo)
- Anti Recoil = L2/LT + DOWN (Ads + Fire Runs Function)
- Anti Recoil Method Selector = L2/LT + LEFT
Recoil Method 1:
- Progression = Sets Of Six Profiles
- Axis RY X 6 Steps With X 6 Time Profiles
- Axis RX X 6 Steps With X 6 Time Profiles
- Time Is Used To Increase/Decrease Value Until Next Step
- (The Lower The Time The Quicker It Will Hit The Next Step)
- (The Longer The Time The Slower It Will Hit The Next Step)
ONCE THE LAST STEP HAS REACHED THE END THE VALUE WILL REMAIN ON THAT VALUE UNTIL YOU RELEASE ADS or FIRE
Recoil Method 2:
- Progression = Sets Of Six Profiles
- Axis RY X 6 Steps With X 6 Time Profiles
- Axis RX X 6 Steps With X 6 Time Profiles
- Time Is Used To Set The Axis Value Until The Time Is Reached For That Step
- (The Lower The Time The Quicker It Will Hit The Next Step)
- (The Longer The Time The Slower It Will Hit The Next Step)
ONCE THE LAST STEP HAS REACHED THE END THE STEPS WILL REPEAT AT PRESENT
NOTE WEAPON 1 + 2 RX VALUES WILL BE ZERO THE FIRST TIME THE SLOT IS LOADED REGARDLESS OF THE COMPILER VALUES
DUE TO SAVE/LOAD FUNCTION WEAPON ONE + TWO WILL AUTO SAVE ONLY DUE TO SIZE ISSUES














