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Script details
Version 4.1 Updates
- ADDED: Profile changing L2/L1 D-Pad Arrow LEFT Profile 1, D-Pad Arrow RIGHT Profile 2.
- ADDED: Gun presets with values ready for WZ and MP Ranked.
Version 4.0 Updates
- OVERHAUL: True Nested OS-Style Menu expanded to 7 categories to fully isolate Weapon Presets.
- ADDED: Weapon Database Presets fully updated with CDL PRO M15, CDL DRAVEC, and WZ META profiles.
- ENGINE FIX: Weapon Presets completely decoupled from manual Anti-Recoil. They will no longer conflict.
- ADDED: Hair Triggers added to the SYSTEM menu to eliminate controller input delay.
- CRITICAL FIX: L2/R2 disruption during menu navigation permanently patched.
- ADDED: Strafe Assist (IFY) merged from top scripts, allowing automated left/right movement.
WELCOME TO SCRIPTEDV4 ELITE
This script has been engineered from the ground up to dominate competitive play. It features our newly refined Aim Assist algorithms, Anti-Drift technology, and a 7-Category OS OLED Menu.
7-CATEGORY OLED MASTER OS
We have built a flawless, nested OS-style OLED GUI so you never need to use a PC to tune your mods.
- Hold L2 and Press OPTIONS to enter the SCRIPTEDV4 ELITE Main Menu.
- Use D-Pad UP/DOWN to highlight a category (e.g., [ ANTI-RECOIL ]) and press CROSS (X) to enter it.
- Inside the category, use UP/DOWN to select a setting (e.g., P1 RECOIL V).
- Use LEFT/RIGHT to change the value. Hold LEFT/RIGHT to fast-scroll through numbers!
- Press CIRCLE to go back to the Main Menu, and CIRCLE again to exit and save.
ELITE KINEMATICS & VECTOR ANALYSIS (ENGINEERING DOCUMENTATION)
1. THE PROBLEM WITH STANDARD MACROS
Basic scripts use “square” or axial injection which creates jagged, unnatural movements in the engine, immediately breaking the rotational aim assist bubble in modern Call of Duty engines. They also fight your thumbstick when you try to track a moving target.
2. THE 5 ELITE AIM ASSIST TYPES
Type 1: OMNI-TRACK (Adaptive)
Mathematically reads your physical stick input. When you are standing still, it provides a strong rotational pull. The exact millisecond you track an enemy horizontally, the engine squashes the vertical jitter by 60% and pushes the horizontal lead by 30%.
Type 2: FIGURE-8 (Lissajous)
Instead of a pure circle, this mode uses a dual-frequency sine wave to draw an infinite “Figure-8” over the target. By crossing the absolute center of the hitbox twice as often as a standard circle, it triggers deep rotational AA constantly.
Type 3: ELITE POLAR
Advanced trigonometric approximation engine modeled after STH Retribution. It calculates a flawless micro-circle without relying exclusively on pre-calculated arrays.
Type 4: ELITE LINEAR
Designed specifically for players using “Linear” response curves, powered by STH Retribution coordinate geometry. Instead of a circle, it pulses tight X and Y injections alternatingly. This creates a high-frequency micro-stutter.
Type 5: DYN FALLOFF
Calculates the exact magnitude of your thumbstick movement. When you are barely moving the stick, the Aim Assist is huge. The moment you slam the stick to the side, it shrinks to 0.
3. HARDWARE INPUT OVERDRIVE (0 DELAY)
By combining the VM Latency engine with our newly added “HAIR TRIGGERS” function, the script bypasses the physical travel time of your triggers. A 5% touch immediately registers as a 100% pull to the console, granting you absolute 0-delay response times in gunfights.
Features
guides
Mod Menu
Guides
QUICK-SWAP PROFILES - FAILSAFE ARCHITECTURE
We have implemented a failsafe profile swapping system that guarantees ZERO accidental in-game actions.
While holding ADS (L2), the D-Pad is intercepted by the script and hidden from the console.
- SWAP TO PRIMARY (PROFILE 1): Hold L2 + Press D-Pad LEFT (Controller will Rumble 1 Time)
- SWAP TO SECONDARY (PROFILE 2): Hold L2 + Press D-Pad RIGHT (Controller will Rumble 2 Times)
Recommended Values
- Aim Assist
- Engine: Sticky Polar
- Radius: 10–14
- Speed: 18–24
- Fire Boost: 2–4
- Avoid setting the radius too high. Large values can make aiming feel shaky and reduce long-range accuracy.
- Anti-Recoil
- ARs
- Vertical: 20–30
- Horizontal: 0–5
- Harder-Kicking Weapons
- Vertical: 30–40
- Horizontal: 0–8
- Fine-Tuning
- If the gun climbs upward, increase the vertical value.
- If the gun pulls downward, decrease the vertical value.
- If the gun drifts left or right, adjust the horizontal value.
- Hip Fire
- Radius: 12–18
- Speed: 14–20
- Headshot Assist
- Recommended: 3
- Range: 0–5
- Keep this off or very low, as too much upward pull can reduce accuracy at range.
- System
- Anti-Drift: Set it only high enough to eliminate stick drift.
- Hair Triggers: ON











